The character generator at https://thimbleprojects.org/scowling12/307475/ provides the prompts, we fill in the story.
My character has a high concept of Lucky Gambler
Whiskey was always within arm’s reach. Yanice loved the stuff. Smokey, punishing; it tasted like the fire that had consumed her thoughts. She savored each sip.
“Would you roll, already?” The man across the craps table said in a not so kind tone.
“You betcha’,” Yanice said. She was more a roulette fan, but this casino was far from classy. She had to make a few hundred bucks before her trip east could continue.
A pair of dice fled her fist. Six and one. She had won again. Gleeful sounds erupted from the gamblers around her. She no longer cared for the rush. This was a visit to an ATM.
“Can I get one more of these,” Yanice waved a finger at a passing waitress. A head nod indicated the request was received.
Yanice passed the dice to another gambler. Another $200 in her pocket. More rolls followed, each time, Yanice won a stack of chips. She nearly smiled. The way things were moving, she might not have to pay this place a visit on her way back.
“Tell me, folks, what else is there to do in this town? Huh? Dish. I need all the details,” Yanice prompted.
“You should check out the old logging camp. Some say there’s a ghost,” a pleasing voice said, just above a whisper. The waitress had returned with whiskey and information.
“Thank you,” Yanice said, taking the drink. “A ghost you say? Dish! Dish! I want to know everything.”
“Oh it’s just a story. Old camps have those stories. But, you can get a tour of the place pretty cheap. See it for yourself,” the waitress said.
“Paid tour? Someone’s making money off a story?” Yanice asked. She took a far too large swig of the drink.
“Out here? That’s an honest way to make a living,” the waitress said. “Looks like it your turn to roll again, miss.”
“So it seems,” Yanice said. She set her drink on the table and started walking away. “I’ll have to do a rain check on that roll. It appears I have somewhere to be.”
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